protected void UploadFile(Object s, EventArgs e) { // First we check to see if the user has selected a file if (fileUpload.HasFile) { // Find the fileUpload control string filename = fileUpload.FileName; // Check if the directory we want the image uploaded to actually exists or not if (!Directory.Exists(MapPath(@"Uploaded-Files"))) { // If it doesn't then we just create it before going any further Directory.CreateDirectory(MapPath(@"Uploaded-Files")); } // Specify the upload directory string directory = Server.MapPath(@"Uploaded-Files\"); // Create a bitmap of the content of the fileUpload control in memory Bitmap originalBMP = new Bitmap(fileUpload.FileContent); // Calculate the new image dimensions int origWidth = originalBMP.Width; int origHeight = originalBMP.Height; int sngRatio = origWidth / origHeight; int newWidth = 100; int newHeight = newWidth / sngRatio; // Create a new bitmap which will hold the previous resized bitmap Bitmap newBMP = new Bitmap(originalBMP, newWidth, newHeight); // Create a graphic based on the new bitmap Graphics oGraphics = Graphics.FromImage(newBMP); // Set the properties for the new graphic file oGraphics.SmoothingMode = SmoothingMode.AntiAlias;oGraphics.InterpolationMode = InterpolationMode.HighQualityBicubic; // Draw the new graphic based on the resized bitmap oGraphics.DrawImage(originalBMP, 0, 0, newWidth, newHeight); // Save the new graphic file to the server newBMP.Save(directory + "tn_" + filename); // Once finished with the bitmap objects, we deallocate them. originalBMP.Dispose(); newBMP.Dispose(); oGraphics.Dispose(); // Write a message to inform the user all is OK label.Text = "File Name: " + filename + " "; label.Text += "Content Type: " + fileUpload.PostedFile.ContentType + " "; label.Text += "File Size: " + fileUpload.PostedFile.ContentLength.ToString() + ""; // Display the image to the user Image1.Visible = true; Image1.ImageUrl = @"/Uploaded-Files/tn_" + filename; } else { label.Text = "No file uploaded!"; } }
Friday, February 10, 2012
Image resize in asp.net and c#
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